Without doubt, listening is one of the more difficult skills to
improve when you are learning English. When you listen, you rely on the
quality and clarity of the speaker. Here are a few tips to help you develop your English listening skills:
1.
Ask the speaker to speak more slowly. The person speaking wants you
to understand, so they are happy to slow down - but you need to ask
them. 2. Ask people to repeat what they have said if you didn't
understand. Again, the speaker is trying to have a conversation and will
do what they can to help you. 3. Watch English television
programs and movies aimed for children and teenagers. They use a level
of English that is good for learners. Most countries offer cable
television from other cultures. 4. Turn on English subtitles when you watch a DVD in English. 5. Watch the news in English - the pictures and videos help you understand the content. 6. Join an English conversation group in your city. www.meetup.com is a good place to look for groups learning English. If one does not exist already - you can start it! 7. Visit VOA News to read and listen to current news. 8.
Go to a lyric website such as Lyrics.com to see the words for the
English songs you listen to. Sometimes the English is very casual and
hard to follow - so choose carefully! 9. Practice, practice, practice - don't be shy. Good luck!
When students are using technology as a tool or a support for
communicating with others, they are in an active role rather than the
passive role of recipient of information transmitted by a teacher,
textbook, or broadcast. The student is actively making choices about
how to generate, obtain, manipulate, or display information. Technology
use allows many more students to be actively thinking about
information, making choices, and executing skills than is typical in
teacher-led lessons. Moreover, when technology is used as a tool to
support students in performing authentic tasks, the students are in the
position of defining their goals, making design decisions, and
evaluating their progress. The teacher's role changes as well. The teacher is no longer the
center of attention as the dispenser of information, but rather plays
the role of facilitator, setting project goals and providing guidelines
and resources, moving from student to student or group to group,
providing suggestions and support for student activity. As students
work on their technology-supported products, the teacher rotates through
the room, looking over shoulders, asking about the reasons for various
design choices, and suggesting resources that might be used. (See example of teacher as coach.) Project-based work (such as the City Building Project and the Student-Run Manufacturing Company)
and cooperative learning approaches prompt this change in roles,
whether technology is used or not. However, tool uses of technology are
highly compatible with this new teacher role, since they stimulate so
much active mental work on the part of students. Moreover, when the
venue for work is technology, the teacher often finds him or herself
joined by many peer coaches--students who are technology savvy and eager
to share their knowledge with others.
Increased
Motivation and
Self
Esteem
The most common--and in fact, nearly universal--teacher-reported effect
on students was an increase in motivation. Teachers and students are
sometimes surprised at the level of technology-based accomplishment
displayed by students who have shown much less initiative or facility
with more conventional academic tasks:
The kids that don't necessarily star can become the stars. [with technology]. My
favorite is this boy . . . who had major problems at home. He figured
out a way to make music by getting the computer to play certain letters
by certain powers and it changed the musical tone of the note and he
actually wrote a piece. He stayed in every recess. . . . When I asked
him what he was working on, he wouldn't tell me. Then he asked if he
could put his HyperCard stack on my computer because it was hooked up to
speakers. I said "sure" and at recess. . . he put it on my computer
and played his music and literally stopped the room. And for months he
had kids begging him at recess, every recess, to teach them how to make
music. And for that particular kid it was the world because he really
was not successful academically and was having lots of problems. . . .
This really changed him for that school year.
-Elementary school teacher
Teachers talked about motivation from a number of different
perspectives. Some mentioned motivation with respect to working in a
specific subject area, for example, a greater willingness to write or to
work on computational skills. Others spoke in terms of more general
motivational effects--student satisfaction with the immediate feedback
provided by the computer and the sense of accomplishment and power
gained in working with technology:
Kids like the immediate results. It's not a result that you can get
anywhere else except on the computer. . . . For them it really is a big
deal. Much more so than I ever though it was going to be. --Elementary school teacher
Technology is the ultimate carrot for students. It's something they
want to master. Learning to use it enhances their self-esteem and makes
them excited about coming to school. --Fifth grade teacher
The computer has been an empowering tool to the students. They have a
voice and it's not in any way secondary to anybody else's voice. It's
an equal voice. So that's incredibly positive. Motivation to use
technology is very high. --Elementary school teacher
In many of these classes, students choose to work on their
technology-based projects during recess or lunch periods. Teachers also
frequently cite technology's motivational advantages in providing a
venue in which a wider range of students can excel. Compared to
conventional classrooms with their stress on verbal knowledge and
multiple-choice test performance, technology provides a very different
set of challenges and different ways in which students can demonstrate
what they understand (e.g., by programming a simulation to demonstrate a
concept rather than trying to explain it verbally).
A related technology effect stressed by many teachers was enhancement of student self esteem.
Both the increased competence they feel after mastering
technology-based tasks and their awareness of the value placed upon
technology within our culture, led to increases in students' (and often
teachers') sense of self worth.
I see more confidence in the kids here. . . . I think it's not just
computers, it's a multitude of things, but they can do things on the
computers that most of their parents can't do and that's very empowering
and exciting for them. It's "I can sit down and make this machine
pretty much do what I want to," and there's something about that that
gives them an extra little boost of, "Wow, I'm a pretty special person."
--Elementary school teacher
Students clearly take pride in being able to use the same
computer-based tools employed by professionals. As one teacher
expressed it, "Students gain a sense of empowerment from learning to
control the computer and to use it in ways they associate with the real
world." Technology is valued within our culture. It is something that
costs money and that bestows the power to add value. By giving students
technology tools, we are implicitly giving weight to their school
activities. Students are very sensitive to this message that they, and
their work, are important.
Technical
Skills
Students, even at the elementary school level, are able to acquire an
impressive level of skill with a broad range of computer software (see examples).
Although the specific software tools in use will likely change before
these students enter the world of work, the students acquire a basic
understanding of how various classes of computer tools behave and a
confidence about being able to learn to use new tools that will support
their learning of new software applications.
Accomplishment of
More
Complex
Tasks
Teachers for the observed classes and activities at the case study
sites were nearly unanimous also in reporting that students were able to
handle more complex assignments and do more with higher-order skills (see examples) because of the supports and capabilities provided by technology.
More
Collaboration with
Peers
Another effect of technology cited by a great majority of teachers is an increased inclination on the part of students to work cooperatively and to provide peer tutoring.
While many of the classrooms we observed assigned technology-based
projects to small groups of students, as discussed above, there was also
considerable tutoring going on around the use of technology itself.
Collaboration is fostered for obvious reasons when students are assigned
to work in pairs or small groups for work at a limited number of
computers. But even when each student has a computer, teachers note an
increased frequency of students helping each other. Technology-based
tasks involve many subtasks (e.g., creating a button for a HyperCard
stacks or making columns with word processing software), leading to
situations where students need help and find their neighbor a convenient
source of assistance. Students who have mastered specific computer
skills generally derive pride and enjoyment from helping others.
In addition, the public display and greater legibility of student work
creates an invitation to comment. Students often look over each others'
shoulders, commenting on each others' work, offering assistance, and
discussing what they are doing.
I've also seen kids helping each other a lot at the computer. The ones
that pick it up faster, they love teaching it to someone that doesn't
know it yet. --Fifth-grade teacher
The ones who have used it from the beginning have become peer coaches. --Fifth-grade teacher
Students' ability to collaborate on substantive content can be further
enhanced through the use of software applications specifically designed
for this purpose. Students in several classes at one of our case study
sites used a research package called CSILE
(Computer Supported Intentional Learning Environment), for building a
communal database and exchanging comments about each others' ideas.
One of our teacher informants made the point that the technology
invites peer coaching and that once established, this habit carries over
into other classroom activities:
It's a much more facilitating atmosphere because the kids help each
other so much on the computer. It changes the style and the tone of the
classroom a lot. --Elementary school teacher
Though the use of technology often promoted collaboration and
cooperation among students at these case study sites, there were still
concerns about appropriate student conduct. Many schools implement acceptable use policies, especially if they offer students access to the Internet. (See examples of Sharenet's formal technology use agreement or other acceptable use policies.)
Increased
Use of
Outside
Resources
Teachers from 10 out of 17 classrooms observed at length cited
increased use of outside resources as a benefit of using technology.
This effect was most obvious in classrooms that had incorporated
telecommunications activities (see examples),
but other classes used technologies such as satellite broadcasts,
telefacsimiles, and the telephone to help bring in outside resources.
Improved
Design
Skills/Attention to
Audience
Experiences in developing the kinds of rich, multimedia products that
can be produced with technology, particularly when the design is done
collaboratively so that students experience their peers' reactions to
their presentations, appear to support a greater awareness of audience
needs and perspectives. Multiple media give students choices about how
best to convey a given idea (e.g., through text, video, animation). In
part because they have the capability to produce more
professional-looking products and the tools to manipulate the way
information is presented, students in many technology-using classes are
reportedly spending more time on design and audience presentation
issues.
They also do more stylistic things in terms of how the paper looks, and
if there is something they want to emphasize, they'll change the font .
. . they're looking at the words they're writing in a different way.
They're not just thinking about writing a sentence, they're doing that,
but they are also thinking about, "This is a really important word" or
"This is something I want to stand out." And they're thinking in
another completely different way about their audience. --Elementary school teacher
While most teachers were positive about the design consciousness that
technology fosters, a potential downside was also noted by a few
teachers. It is possible for students to get so caught up in issues
such as type font or audio clips that they pay less attention to
the substantive content of their product. We observed one computer lab
within which several students with a research paper assignment spent the
entire period coloring and editing the computer graphics for the covers
of their as-yet-unwritten reports, pixel by pixel. Teachers are
developing strategies to make sure that students do not get distracted
by some of the more enticing but less substantive features of
technology, for example, by limiting the number of fonts and font sizes
available to their students.